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Avid DNxHD vs. Apple ProRes vs. GoPro Cineform: Recompression Generation Loss

February 28th, 2013 / By Angelo Lorenzo / 11 Comments

If you have a properly tuned post production workflow then the amount of times you’ll recompress an intermediate video is zero or once; the most common case is recompressing assets like intros, bumpers, motion graphics, and others once they make their way into a final program. I wanted to do an informal test between Avid…

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PRHelper Temporary Price Cut

February 25th, 2013 / By Angelo Lorenzo / No Comments

In honor of our new Twitter account and the mention of PRHelper by Pro Video Coalition, we are holding a sale on PRHelper until March 4th, 2013. Grab it here for $9.95. Related posts: Final Cut Pro X Render Bug and Workaround Log Gamma Vs. Linear Gamma: A Primer Redcine-X Quick Tip: Unlock The Full…

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A Guide to Common Video Formats: Containers, Compression, and Codecs

February 8th, 2013 / By Angelo Lorenzo / 2 Comments

MOV, H.264, AVCHD, MP4, AVI, the list goes on and on with so many letters of the alphabet. What video format should I use? What codec do I need? These questions come up all the time online and in conversation. This guide will demystify some of the most common formats and codecs used in the…

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Log Gamma Vs. Linear Gamma: A Primer

February 7th, 2013 / By Angelo Lorenzo / No Comments

With the Sony F5 and F55 coming down the pipeline, cinematographer Art Adams, on behalf of Pro Video Coalition, decided to revisit the differences between log gamma and linear gamma in a simple and informative way. While Sony’s cameras may use S-Log and S-Log2, you’ll run into log encoding in other formats like DPX/Cineon. It’s…

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Final Cut Pro X Render Bug and Workaround

February 3rd, 2013 / By Angelo Lorenzo / No Comments

If you’re a trailblazing user of FCPX, 10.0.6 or newer, you may have noticed a bug: rendering your project after using certain effects leads to random frame glitches. According to Aharon Rabinowitz of Red Giant Software, the problem lies with FCPX and Apple. While Apple is aware of the issue, there has been no information…

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